Art, gameplay and code was made by me
Asteroid Invader was created to test the Blue Flow Framework, a framework I coded to handle all interactions not related to the game(sharing, leaderboard, IAPs, Ads, etc)
Art, gameplay and code was made by me
Asteroid Invader was created to test the Blue Flow Framework, a framework I coded to handle all interactions not related to the game(sharing, leaderboard, IAPs, Ads, etc)